Philosophy of economics
Philosophy and economics (also philosophy of economics) may refer to the branch of philosophy that studies issues relating to economics or, alternatively, to the branch of economics that studies its o...
Game theory
How game theory developed by John Nash (Nobel prize for economics, 1994) was used first to run the economy, and then to justify conservative politics. Consid...
Economic methodology
Economic methodology is the study of methods, especially the scientific method, in relation to economics, including principles underlying economic reasoning. In contemporary English, 'methodology'...
Game theory
Game theory is the study of strategic decision making. Specifically, it is "the study of mathematical models of conflict and cooperation between intelligent rational decision-makers." An alternative t...
Game theory - Wikipedia
Decision theory
Decision theory or theory of choice in economics, psychology, philosophy, mathematics, computer science, and statistics is concerned with identifying the values, uncertainties and other issues relevan...
Distributive justice
Distributive justice concerns the nature of a socially just allocation of goods in a society. A society in which incidental inequalities in outcome do not arise would be considered a society guided by...
Justice (economics)
Justice in economics is a subcategory of welfare economics with models frequently representing the ethical-social requirements of a given theory, whether "in the large," as of a just social order, or ...
Heterodox economics
Heterodox economics refers to methodologies or schools of economic thought that are considered outside of "mainstream economics", often represented by expositors as contrasting with or going beyond ne...
Platonia dilemma
In the platonia dilemma introduced in Douglas Hofstadter's book Metamagical Themas, an eccentric trillionaire gathers 20 people together, and tells them that if one and only one of them sends him a te...
Michael Taylor (political scientist)
Michael Taylor (born 1942) is a political theorist and political economist, who is currently a professor at the University of Washington. His research interests include rational choice theory, moral m...
Normal-form game
In game theory, normal form is a description of a game. Unlike extensive form, normal-form representations are not graphical per se, but rather represent the game by way of a matrix. While this approa...
Strategic move
A strategic move in game theory is an action taken by a player outside the defined actions of the game in order to gain a strategic advantage and increase one's payoff. Strategic moves can either be u...
Gradient boosting
Gradient boosting is a machine learning technique for regression problems, which produces a prediction model in the form of an ensemble of weak prediction models, typically decision trees. It builds t...
Lock-in (decision-making)
Lock-in means that a particular technology or product is dominant, not because its inherent cost is low or performance is good, but because it enjoys the benefits of increasing returns to scale. As a ...
Economic appraisal
Economic appraisal is a type of decision method applied to a project, programme or policy that takes into account a wide range of costs and benefits, denominated in monetary terms or for which a monet...
Partnership game
In game theory, a partnership game is a symmetric game where both players receive identical payoffs for any strategy set. That is, the payoff for playing strategy a against strategy b receives the sa...
Tragedy of the anticommons
The tragedy of the anticommons is a type of coordination breakdown, in which a single resource has numerous rightsholders who prevent others from using it, frustrating what would be a socially desirab...
Tragedy of the anticommons - Wikipedia
Strategic dominance
In game theory, strategic dominance (commonly called simply dominance) occurs when one strategy is better than another strategy for one player, no matter how that player's opponents may play. Many si...
Glicksberg's theorem
In the study of zero sum games, Glicksberg's theorem (also Glicksberg's existence theorem) is a result that shows certain games have a minimax value.If A and B are compact sets, and K is an upper semi...
Coalition-Proof Nash Equilibrium
The concept of coalition-proof Nash equilibrium applies to certain "noncooperative" environments in which players can freely discuss their strategies but cannot make binding commitments.It emphasizes...
Maker-Breaker game
In combinatorial game theory, Maker-Breaker games are a subclass of positional games. It is a two-person game with complete information played on a hypergraph (V,H) where V is an arbitrary set (called...
Inference engine
An Inference Engine is a tool from artificial intelligence. The first inference engines were components of expert systems. The typical expert system consisted of a knowledge base and an inference engi...
Unscrupulous diner's dilemma
In game theory, the Unscrupulous diner's dilemma (or just Diner's dilemma) is an n-player prisoner's dilemma. The situation imagined is that several individuals go out to eat, and prior to ordering, t...
Win-win game
A win-win game is a game which is designed in a way that all participants can profit from it in one way or the other. In conflict resolution, a win-win strategy is a conflict resolution process that a...
Clinical decision support system
A clinical decision support system (CDSS) is a health information technology system that is designed to assist physicians and other health professionals with clinical decision-making tasks. A working ...
Solution concept
In game theory, a solution concept is a formal rule for predicting how a game will be played. These predictions are called "solutions", and describe which strategies will be adopted by players and, th...
Expected value of perfect information
In decision theory, the expected value of perfect information (EVPI) is the price that one would be willing to pay in order to gain access to perfect information.
The problem is modeled with a pay...
Crossover voting
In primary elections in the United States, crossover voting refers to a behavior in which voters cast ballots for a party with which they are not traditionally affiliated. Even in the instance of clos...
Zero-player game
A zero-player game is a game that has no sentient players.In computer games, the term refers to programs that use artificial intelligence rather than human players.Conway's Game of Life, a cellular au...
Path dependence
Path dependence explains how the set of decisions one faces for any given circumstance is limited by the decisions one has made in the past, even though past circumstances may no longer be relevant.In...
Health management system
The health management system (HMS) is an evolutionary medicine regulative process proposed by Nicholas Humphrey in which actuarial assessment of fitness and economic-type cost-benefit analysis deter...