Fictional technology
Fictional technology is an umbrella term for technological processes and devices that don't exist in reality, proposed or described in many different contexts:Examples of such fictional technologies a...
Transmetals
Transmetals are a subgroup of the Beast Wars and Beast Machines characters in the fictional Transformers universe. Ordinary Transformers in the Beast Wars universe have a mechanical robot form and an ...
BattleTech technology
BattleTech is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2000, and owned since 2003 by Topps. The series began with FASA's debut of...
Star Rigger
A Star rigger is a person in author Jeffrey Carver's Star Rigger universe books who pilots a spacecraft through the hyperspace realm known as "the Flux."
Ships can be piloted by a solo rigger, or ...
Space warfare in fiction
Space warfare has served as a central theme within the science-fiction genre. One can trace its roots back to classical times, and to the "future war" novels of the nineteenth century. An interplaneta...
Danger Room
The Danger Room is a fictional training facility built for the X-Men of Marvel Comics as part of the various incarnations of the X-Mansion.
An obstacle course in which the X-Men train appears in T...
Weapons in science fiction
Strange and exotic weapons are a recurring theme in science fiction. In some cases, weapons first introduced in science fiction have now been made a reality. Other science fiction weapons remain purel...
Cryptex
The word cryptex is a neologism coined by the author Dan Brown for his 2003 novel The Da Vinci Code, denoting a portable vault used to hide secret messages. It is a combination of the words cryptology...
Anti-gravity
Anti-gravity is an idea of creating a place or object that is free from the force of gravity. It does not refer to the lack of weight under gravity experienced in free fall or orbit, or to balancing t...
S.P.I.N. (Super-Power-Inhibiting Nanobots) Technology
S.P.I.N. (Super-Power-Inhibiting Nanobots) Technology or S.P.I.N. Tech is a fictional type of nanotechnology found in Marvel Comics.
S.P.I.N. Tech was first mentioned in Avengers: The Initiative #...
Resizing (fiction)
Resizing (including size-changing, miniaturization, growth, shrinking, and enlargement) is a recurring theme in fiction, in particular in fairy tales, fantasy, and science fiction.
There are many...
Sonic screwdriver
The sonic screwdriver is a multifictional tool in the British science fiction television programme Doctor Who and its spinoffs - used by The Doctor. Like the TARDIS, it has become one of the icons of ...
Kardashev scale
The Kardashev scale is a method of measuring a civilization's level of technological advancement, based on the amount of energy a civilization is able to utilize. The scale has three designated catego...
Knightmare Frame
Knightmare Frames (ナイトメアフレーム, Naitomea Furēmu), or simply Knightmares, officially designated as the Humanoid Autonomous Armored Knight, are a form of mecha in the Sunrise anime series Code Gea...
DeLorean time machine
The DeLorean time machine is a fictional automobile-based time travel device featured in the Back to the Future franchise. In the feature film series, Dr. Emmett Brown builds a time machine from a DeL...
Odor amplifier
The odor amplifier is a fictional invention that is described in the 1970 novel Principles of American Nuclear Chemistry: A Novel, by mechanical engineer Thomas A. McMahon. In the novel, it is invente...
Electric Pentacle
The "electric pentacle" is a fictional electronic device invented by author William Hope Hodgson and used in several of his short stories about Carnacki the Ghost-Finder.The device consists of a serie...
Spacesuits in fiction
Science fiction authors have designed imaginary spacesuits for their characters almost since the beginning of fiction set in space.Often, comic book creators seem unaware of the effects of internal pr...
Talkboy
The Talkboy is a portable variable-speed cassette player and recorder manufactured by Tiger Electronics (now owned by Hasbro) in the early 1990s. It was originally conceived as a non-working prop for ...
Holtzman effect
The Holtzman effect is a fictional scientific phenomenon in the Dune universe created by Frank Herbert, beginning with the 1965 novel Dune. The effect is never explained in detail, but it makes (among...
Robopsychology
Robopsychology is the study of the personalities of intelligent machines. The term was coined by Isaac Asimov in the short stories collected in I, Robot, which featured robopsychologist Dr. Susan Calv...
Biorobotics
Biorobotics is a term that loosely covers the fields of cybernetics, bionics and even genetic engineering as a collective study.Biorobotics is often used to refer to a real subfield of robotics: study...
Boom tube
A boom tube is a slang expression for a fictional extra-dimensional point-to-point travel portal (a form of teleportation) opened by a Mother Box used primarily by residents of New Genesis and Apokoli...